💰Huge hand pay! 💰⚡️lightning link⚡️the biggest chip I’ve ever gotten 👍😎 $50 bets - Duration: 14:49. Filthy Slot Channel Recommended for you. I am making this java slot machine for school and have coded it. I am using JFrames but I cannot get the images to display on the screen.There seems to be a problem with the slot jLabel. A slot is an array that holds the three different reels. I dont know if the problem has to do with the gridlayout.

The problem

A slot machine is a gambling device that the user inserts money into and then pulls a lever (or presses a button). The slot machine then displays a set of random images. If two or more of the images match, the user wins an amount of money that the slot machine dispenses back to the user.

Create a program that simulates a slot machine. When the program runs, it should do the following:

  • Ask the user to enter the amount of money he or she wants to enter into the slot machine.
  • Instead of displaying images, the program will randomly select a word from the following list: Cherries, Oranges, Plums, Bells, Melons, Bars
  • To select a word, the program can generate a random number in the range of 0 through 5. If the number is 0, the selected word is Cherries; if the number is 1, the selected word is Oranges; and so forth. The program should randomly select a word from the list three times and display all three of the words.
  • If none of the randomly selected words match, the program will inform the user that he or she has won $0.
  • If two of the words match, the program will inform the user that he or she was won two times the amount entered.
  • If three of the words match, the program will inform the user that he or she has won three times the amount entered.
  • The program will ask whether the user wants to play again. If so, these steps are repeated. If not, the program displays the total amount of money entered into the slot machine and the total amount won.
Java project github

Breaking it down

Initialize constants

Declare variables

Create supporting methods

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Play slot machine, record results

Display totals

Output

Intro To Java Programming Slot Machine Github

Intro To Java Programming Slot Machine Github For Beginners

Unit tests

Intro To Java Programming Slot Machine Github

Level Up

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  • Randomly allocate the number a pool of $.
  • Enhance output to look like a real slot machine.
  • Enhance getReal to be more efficient.
  • Create an ENUM to represent reel type and change parameter type to method getReel.
  • What changes would need to be made to play a slot machine with 4 reels?
  • Determine the algorithim flaw with the output.

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